Q.U.B.E Earns Its Keep

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Independent Puzzler, Q.U.B.E, has made back its $80,000 Independent Fund investing in four years.

In the shortly time since its passing on Steamer, Q.U.B.E has sold just over 12,000 copies. That's attained developer Toxic Games sufficiency to pay back their indie fund budget. Every bit of today, altogether the proceeds generated away sales of the game are going into the big bag marked "profit."

The Indie Fund, founded and maintained by a gaggle of big indie names including Gold braid Jehovah Jonathan Blow and World of Goo creators Kyle Gabler and Ron Carmel, provides much-needed funding for select indie projects in exchange for a proportion of the games profits, assuming there are some. Q.U.B.E is the prototypical game to be made using the fund.

Q.U.B.E's budget was in the first place laid at $42k, but mid-development it became clear the game was going to run down budget. The Indie Store ended in the lead paying out another $37.5k for an remnant-tot of nearly eighty grand. A discouraging goal for a beginning-meter gage from an on trial indie developer. Toxic Games, however, has delivered.

Although a little rough around the edges in some places, and a mend the short slope, Q.U.B.E is a playfulness little puzzler with few unique ideas. The fact it closely-resembles a certain separate first-person puzzle spirited with a cult-shadowing and a propensity towards sterile laboratory environments doesn't hurt either.

You can currently plectron up Q.U.B.E on the PC for $14.99.

https://www.escapistmagazine.com/q-u-b-e-earns-its-keep/

Source: https://www.escapistmagazine.com/q-u-b-e-earns-its-keep/

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